Folio I · Mobile game
My Fishing Game
An Aussie fishing game for a niche that loves a yarn. Pick your fisho, cast, strike, reel, and climb the leaderboard.
Play it →Creative technology · story · games
You have an idea, a product, a story worth telling. I turn it into games, worlds and content your niche can’t stop playing, sharing and buying from.
The problem
Another ad. Another post. Another “link in bio”. Your audience thumbs past it in half a second, even when what you’re offering is something they’d love.
It’s frustrating, because your story is bigger than a post. And great stories deserve better than being skipped.
Fig. 1: the studio’s engine room
Your guide
I know what it’s like to have something worth saying and watch it get ignored. I’ve spent my career behind the camera and inside the story. I’ve worked in video production and told stories across cultures and languages, and now I build games that change how people think.
From the Sunshine Coast in Australia, I work like a modern-day workshop: part artist, part engineer, part storyteller. I break the rules when the rules are what’s keeping your message in the box.
Folio I · Mobile game
An Aussie fishing game for a niche that loves a yarn. Pick your fisho, cast, strike, reel, and climb the leaderboard.
Play it →Folio II · Story collecting
An app that records and keeps family stories in their own voices, so the people we love are never lost to time.
See it →Folio III · Audio drama
A 1940s-style radio drama with a cast of voices, score and sound design. Story told through sound alone.
Ask for a listen →The plan
We talk. You bring the idea, the product, the niche and the story behind it. I listen for the spark.
ZINGI shape it into one story-world, with a hero, the stakes and a hook, built for the people you want to reach.
KA-CHUNKIt goes out as games, Roblox worlds, interactive social, songs and merch, each one pointing back to what you sell.
WHOOSHThe Idea Forge
Try it. Type a hobby, a theme, a product or a crowd, and the Forge sketches the story and five ways it could reach people.
What’s at stake
Your move
Tell me about your idea, your product or your story. I’ll come back with how it could become something people play, share and remember.