Dan Price Studios
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Start your quest

Creative technology · story · games

Break the box.
Make your story playable.

You have an idea, a product, a story worth telling. I turn it into games, worlds and content your niche can’t stop playing, sharing and buying from.

The problem

Your message is lost in the scroll.

Another ad. Another post. Another “link in bio”. Your audience thumbs past it in half a second, even when what you’re offering is something they’d love.

It’s frustrating, because your story is bigger than a post. And great stories deserve better than being skipped.

Fig. 1: the studio’s engine room

Your guide

I’m Daniel Frank Price. I help stories travel.

I know what it’s like to have something worth saying and watch it get ignored. I’ve spent my career behind the camera and inside the story. I’ve worked in video production and told stories across cultures and languages, and now I build games that change how people think.

From the Sunshine Coast in Australia, I work like a modern-day workshop: part artist, part engineer, part storyteller. I break the rules when the rules are what’s keeping your message in the box.

  • Video productioncamera, edit, motion, audio drama
  • Multicultural storytellingstories that cross borders and languages
  • Game developmentmobile, web and Roblox experiences with a purpose
  • Creative technologyAI-assisted pipelines that ship fast

From the notebook: recent inventions

Folio I · Mobile game

My Fishing Game

An Aussie fishing game for a niche that loves a yarn. Pick your fisho, cast, strike, reel, and climb the leaderboard.

Play it →

Folio II · Story collecting

Stories for Always

An app that records and keeps family stories in their own voices, so the people we love are never lost to time.

See it →

Folio III · Audio drama

A Life Together

A 1940s-style radio drama with a cast of voices, score and sound design. Story told through sound alone.

Ask for a listen →

The plan

Three panels. One story-world.

01

Connect

We talk. You bring the idea, the product, the niche and the story behind it. I listen for the spark.

ZING
02

Forge the story

I shape it into one story-world, with a hero, the stakes and a hook, built for the people you want to reach.

KA-CHUNK
03

Launch the worlds

It goes out as games, Roblox worlds, interactive social, songs and merch, each one pointing back to what you sell.

WHOOSH

The Idea Forge

Drop in your niche. Watch it become a world.

Try it. Type a hobby, a theme, a product or a crowd, and the Forge sketches the story and five ways it could reach people.

What’s at stake

Stay in the box, or break the ceiling.

Inside the box

  • Ads that get skipped
  • Content that blends in
  • Paying for every click, forever
  • Your story, untold

Out of the box

  • A niche that plays, shares and comes back
  • Fans who bring their friends
  • A story-world that sells while it entertains
  • Your story, everywhere

Your move

Start your quest.

Tell me about your idea, your product or your story. I’ll come back with how it could become something people play, share and remember.

  1. Send your spark
  2. We talk it through
  3. Your story-world goes live